top of page

Mechanics & Themes

Mechanics

At this larp, we will be using a few metatechniques to help you portray certain things, as well as calibrate your play more fluidly during the game. They will be workshopped in more clarifying detail on location.

​

  • Visual cues to signal you’d like to escalate or de-escalate the play in your current scene

  • Cut to end a scene immediately

  • Look down to signal you don’t want to play on being there, appearing somewhere or passing through a scene. Also used to approach someone for offgame calibration.

  • Ars Armandi to play on sex & intimacy, with the addendum that you must have offgame consent to take your play to that level. Check in before assuming that your characters are about to be that kind of intimate. Only yes means yes.

  • A physical cue to signal you are using your inherent magical powers, accompanied by you making clear through play what the intended effect is. The victim always decides what effect actually takes place.

  • The Toilet board aka paper hanging in the main public toilets where you can ask for offgame help in your play, spread rumours, etc.

  • Shadow play aka crew wearing hoods or black veils to make supernatural effects happen. Do not play on hooded crew, only play on the effect they might be invoking.

  • Name tags because we all suck at names and some of them are Welsh, so you’ll be happy to have them.

Intrigue & Social Play

The setting of this game will not be one with a focus on action. Much more, we aim this to be a highly social game with lots of play on relations, alliances, and old feuds. A setting in which an exchange of glances or an invitation to dance can do or undo more damage than a weapon drawn. Fae love to challenge each other to wager and playing games and constantly rival in intrigue, favor, and attention.
There will of course also be overarching issues to play on but we want the focus of the play to be on personal small stories in the given context.

Passion, Lust & Celebration

The LARP will include a ball, a celebration of those that live forever, and get bored easily. Therefore it is our aim to have passions run high into a wild dance of emotion, intrigue, love, hate, and the simple will to be more, to experience existence to its fullest.

Magic, Dreams & Mysticism

With you, we want to dive into a world that is not human. It is a world where the restrictions of human understanding and propriety cease to exist.

A world in which dreams are nothing but wishes made true.
Magic is real yet nothing to be defined or grasped by any conscious being. It just is and with it come possibilities - good and bad, if one can even make that distinction - that do not exist in the real world.

Cruelty

Doing harmful things for entertainment or to follow a strong emotional urge is common amongst Fae and we expect it to play a part in our game. We take inspiration from the dark and often repulsive fairytales and folklore stories - Fae are selfish creatures with a childish sense of cruelty and violence. In this world, the most beautiful are often also the cruelest.

​

Note: We explicitly exclude any sort of sexual violence from this. We have no interest in playing on sexual abuse as a theme. It will not be part of our game and not tolerated in participants' actions either.

Stories & Folklore

This LARP focuses on stories in several ways. On one hand we want to explore stories told by humans throughout the ages in the form of fairytales and folklore. Often, those stories were told to explain surprising and at times cruel turns of nature - as such, their darkness and cruelty will influence the LARP's feel and mood.
On the other hand, our play vision is a narrative one. We encourage our participants to let their in-game actions be driven by beauty, drama, and emotion rather than logic and reality. In other words: We aim for beautiful stories, not reasonable ones.

bottom of page